OS CORE KEEPER GAMEPLAY DIARIES

Os Core Keeper Gameplay Diaries

Os Core Keeper Gameplay Diaries

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This is not an achievements guide, but working through all the sections below could bag about half of them.

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Screenshot by Bonus Action When creating a character in Core Keeper, you can choose your starting class by changing your character’s background. This background impacts the skills and items you start with.

Killing Glurch spawns a chest with a few random items and a crystal. Take all of the items (and the chest!), then put the crystal in Glurch's statue near the Core. This will partially power the Core and open up a few new crafting recipes at the Glurch statue.

I recommend taking the "Miner" Background so you start with a Copper Pickaxe — you'll have to do a lot of digging at the beginning!

You will spawn into the world on top of a Waypoint and in front of the Core. Surrounding the Core are three statues.

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Sure, Core Keeper horrified me when I knocked a wall down and a bunch of squirming, squeaking larvae jumped in my face.

There are two different settings at character creation that determine what happens to your player character at death. You can choose one where you’ll lose the character if they die and have to Core Keeper Gameplay create a new one. Or, you can opt to have the same character respawn.

You can choose to place different monster floor tiles in a single space or place it in separate areas in your base.

Fishing Merchant can be summoned to a room using the Pile of chum guaranteed drop. Or they can be found before that, in a house in the Wilderness. They sell fish and fishing accessories.

A new Jewelry workbench allows the crafting of unique jewelry items. Additionally, a Table Saw at the Electronics Table lets players cut wood into planks, enhancing crafting possibilities.

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Chest is the only paintable item storage, as space efficiently as any later on. Adjacent workbenches pull directly from them.

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